Roleta Sakura
This project was developed for the tourism company Sakura. The company participated in an event and conducted an activation to raffle prizes for people.
I was responsible for all programming, from the mechanics to implementing sounds, visual effects, and setting up the project to run on two monitors. The main monitor displayed the roulette, while the other showed a configuration screen for the available quantity of prizes.
Technologies used
For game development, we utilized Unity C#.
Platform
Was developed for Desktop.