CAMILA MARQUES B

With 8 years of experience in game development and with experience in web development.

</Software Engineer>

Passionate about creating incredible digital experiences!

Software Engineer with a degree in Digital Games and an MBA in Software Engineering. I have been working since 2017, with experience in visual novels, casinos, MMORPGs, RPG shooters and gamified apps.

Programmer and Mentor

</>

Projetos

Como um desenvolvedora de jogos apaixonada, estou animada para compartilhar com vocês minha jornada.

Relic Hunters Legend

Online multiplayer RPG shooters, developed with Unity C# and NodeJS for Steam.

Crisália

Visual novel, developed with Unity C# for PC.

Hit'n' Beat

Rhythm, developed with Unity C# for Mobile.

Profane

Sandbox MMORPG, developed with Unity C# for PC.

TikaBooks

Interactive book, developed with Unity C# for Mobile.

Proacoins

Gamified app, developed with Unity C# for Mobile.

Camera Punk

It is a photography and parkour game set in an open world developed with Unity C# for PC.

Planetary Love

3D casual game, developed with Unity C# for PC.

Cassino

Games for embedded systems, developed with C/C++.

Pingoal

Mobile game that combines the excitement of air hockey with the adrenaline of pinball developed with Unity C# for Mobile.

I'm the lucky one

Mobile game that the goal is to guess which door holds the money, developed with Unity C# for Mobile.

Tap Forddie

The objective of the game was to protect the tree's growth,-ups, developed with Unity C# for Mobile.

Winning roulette

Winning roulette Unity C# for PC.

I'm the lucky one

Mobile game that the goal is to guess which door holds the money, developed with Unity C# for Mobile.

Tap Forddie

The objective of the game was to protect the tree's growth,-ups, developed with Unity C# for Mobile.

</My events>